-- This file is automatically generated, do not edit!
-- Item data (c) Grinding Gear Games
local itemBases = ...

itemBases["Fishing Rod"] = {
	type = "Fishing Rod",
	socketLimit = 4,
	tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, twohand = true, fishing_rod = true, default = true, },
	implicitModTypes = { },
	weapon = { PhysicalMin = 8, PhysicalMax = 15, CritChanceBase = 5, AttackRateBase = 1.2, Range = 13, },
	req = { str = 8, dex = 8, },
}
