--
-- Upcoming uniques will live here until their mods/rolls are finalised
--

data.uniques.new = {

-- New

[[
Crystallised Omniscience
Onyx Amulet
Requires Level 61
Implicits: 1
{tags:jewellery_attribute}+(10-16) to all Attributes
Modifiers to Attributes instead Apply to Omniscience
+1% to All Elemental Resistances per 10 Omniscience
Penetrate 1% Elemental Resistances per 10 Omniscience
Attribute Requirements can be satisfied by (20-25)% of Omniscience
]],[[
Melding of the Flesh
Cobalt Jewel
Limited to: 1
-(75-76)% to All Elemental Resistances
Elemental Resistances are capped by your highest Maximum Elemental Resistance instead
]],[[
The Annihilating Light
Quarterstaff
Requires Level 68, 78 Str, 78 Int
Implicits: 1
+18% Chance to Block Attack Damage while wielding a Staff
63% reduced Elemental Resistances
Elemental Skills deal Triple Damage
]],[[
Polaric Devastation
Opal Ring
Requires Level 80
Implicits: 1
{tags:jewellery_elemental}(15-25)% increased Elemental Damage
{tags:critical}21% increased Global Critical Strike Chance
{tags:jewellery_resistance}+29% to Fire Resistance
{tags:jewellery_resistance}+34% to Cold Resistance
10% increased Duration of Ailments on Enemies
Left Ring slot: Cover Enemies in Ash for 5 seconds when you Ignite them
Right Ring slot: Cover Enemies in Frost for 5 seconds when you Freeze them
]],[[
The Gluttonous Tide
Citadel Bow
151% increased Physical Damage
20% increased Attack Speed
Lose all frenzy charges on reaching maximum frenzy charges to make the next bow attack you perform fire that many additional arrows
+43% to Global Critical Strike Multiplier while you have a Frenzy Charge
39% chance to gain a Frenzy Charge for each enemy you hit with a Critical Strike
]],[[
Divine Inferno
Crimson Jewel
Limited to: 1
Radius: Medium
With at least 40 Strength in Radius, Combust is Disabled
With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal 57% more Damage with Ignite
]],[[
Black Zenith
Fingerless Silk Gloves
Implicits: 1
(12-16)% increased Spell Damage
Socketed Projectile Spells deal 150% more Damage with Hits
Socketed Projectile Spells have +4 seconds to Cooldown
Socketed Projectile Spells fire 4 additional Projectiles
Socketed Projectile Spells fire Projectiles in a circle
Socketed Projectile Spells have 80% less Skill Effect Duration
146% increased Energy Shield
]]

-- Reworked

}
